Difference between revisions of "Glyph of paralysis (talent)"

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{{Ability_box|name=Glyph of paralysis|category_type=[[Celestial (category type)|Celestial]]|category=[[Glyphs (category)|Glyphs]]|desc=You bind light in a glyph on the floor. All targets walking over the glyph will be dazed for X turns. The glyph lasts for X turns.}}
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{{Ability box
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|image=Glyph of paralysis.png
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|name=Glyph of Paralysis
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|category_type={{ct|Celestial}}
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|category={{c|Glyphs}}
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|require={{TalentReq/DiviReqHigh1}}
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|range={{cts|1|5|log}}
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|cost=-10 Positive
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|cooldown=20
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|use_speed=0
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|desc=
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You bind light in a glyph on the floor. All enemies walking over the glyph will be dazed for {{cts|4|8}} turns.
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The glyph is a hidden trap that lasts for {{cts|6|10}} turns, and a disarm power of {{cs|(0.15 * Raw Magic * Talent Level)|0|0|75|75}}. Its detection power is 80% of the disarm power.
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}}

Latest revision as of 07:15, 23 August 2014

Glyph of Paralysis
Glyph of paralysis.png
Game Version -
Category Type Celestial
Category Glyphs
Requirements Level (10,11,12,13,14) Magic (22,24,26,28,30)
Use Mode Activated
Cost -10 Positive
Range 1–5cTS:log
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description You bind light in a glyph on the floor. All enemies walking over the glyph will be dazed for 4–8cTS turns.

The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power.