Difference between revisions of "Overseer of nations (talent)"

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{{Ability_box|image=Overseer of nations.png|name=Overseer of nations|category_type=[[Race (category type)|Race]]|category=[[Higher (category)|Higher]]|desc=While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties. Their nature grants them better senses than other humans. Increase blindness immunity by X, maximum sight range by X, and increases existing infravision, and heightened senses range by X.}}
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{{Ability box
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|game_version=1.7.6
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|image=Overseer_of_nations_2017.png
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|name=Overseer of Nations
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|category_type={{ct|Race}}
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|category={{c|Higher}}
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|require={{TalentReq/RacialReq2}}
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|use_mode=Passive
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|desc=
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While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.
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Their nature grants them better senses than other humans.
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Increase blindness immunity by {{ctl|100%|15|50%}}, maximum sight range by {{cts|1|5|log}}, and increases existing infravision, and heightened senses range by {{cts|0,3|2,3|log|0|2}}.
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At talent level 5, each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns.
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}}

Latest revision as of 17:08, 28 August 2023

Overseer of Nations
Overseer of nations 2017.png
Game Version 1.7.6
Category Type Race
Category Higher
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.

Their nature grants them better senses than other humans. Increase blindness immunity by 15–50%cTL:100%, maximum sight range by 1–5cTS:log, and increases existing infravision, and heightened senses range by 0,3–2,3cTS:log,0,2. At talent level 5, each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns.