Difference between revisions of "Precognition (talent)"
From Tales of Maj'Eyal
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(Uses spell speed) |
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− | {{ | + | {{Ability box |
+ | |game_version=1.7.4 | ||
+ | |image=Precognition.png | ||
+ | |name=Precognition | ||
+ | |category_type={{ct|Chronomancy}} | ||
+ | |category={{c|Chronomancy}} | ||
+ | |require={{TalentReq/ChronoReq1}} | ||
+ | |cost=10 Paradox | ||
+ | |cooldown=20 | ||
+ | |range={{cts|2|14}} + 10 | ||
+ | |use_speed=Spell | ||
+ | |desc= | ||
+ | You peer into the future, sensing creatures and traps in a radius of {{cts|2|14}} + 10 for {{cts|2|10}} turns. | ||
+ | |||
+ | If you know {{t|Foresight}} you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active. | ||
+ | }} |
Latest revision as of 01:15, 26 September 2021
Precognition | ||
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Game Version | 1.7.4 | |
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Category Type | Chronomancy | |
Category | Chronomancy | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 10 Paradox | |
Range | 2–14cTS + 10 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | You peer into the future, sensing creatures and traps in a radius of 2–14cTS + 10 for 2–10cTS turns.
If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active. |