Difference between revisions of "Corona (talent)"

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(Updated to 1.7.4)
 
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{{Ability_box|image=Corona|name=Corona|category_type=[[Celestial (category type)|Celestial]]|category=[[Eclipse (category)|Eclipse]]|desc=Each time one of your spells criticals, you project a bolt of light or shadow at up to X targets within radius X, doing X light damage or X darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower.}}
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{{Ability box
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|name=Corona
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|image=Corona.png
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|category_type={{ct|Celestial}}
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|category={{c|Eclipse}}
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|game_version=1.7.4
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|require={{TalentReq/DiviReq3}}
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|use_mode=Sustained
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|cost=10 Positive and 10 Negative
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|cooldown=10
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|travel_speed=4
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|range=6
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|use_speed=Spell
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|desc=
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Each time one of your spells criticals, you project a bolt of light or shadow at up to {{cts|1|5}} targets within range 6, doing {{ctspd|15|70}} light damage or {{ctspd|15|70}} darkness damage per bolt.
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This effect costs 2 positive or 2 negative energy each time it is triggered, and will not activate if either your positive or negative energy is below 2.
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The damage scales with your Spellpower.
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}}

Latest revision as of 07:44, 14 October 2021

Corona
Corona.png
Game Version 1.7.4
Category Type Celestial
Category Eclipse
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Sustained
Cost 10 Positive and 10 Negative
Range 6
Cooldown 10
Travel Speed 4
Use Speed Spell
Description Each time one of your spells criticals, you project a bolt of light or shadow at up to 1–5cTS targets within range 6, doing [15]70cTSpD light damage or [15]70cTSpD darkness damage per bolt.

This effect costs 2 positive or 2 negative energy each time it is triggered, and will not activate if either your positive or negative energy is below 2.

The damage scales with your Spellpower.