Difference between revisions of "Totality (talent)"

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(Updated to 1.7.4)
 
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{{Ability_box|image=Totality|name=Totality|category_type=[[Celestial (category type)|Celestial]]|category=[[Eclipse (category)|Eclipse]]|desc=Increases your light and darkness resistance penetration by X% for X turns, and reduces the cooldown of all Celestial skills by X. The resistance penetration will increase with your Cunning.}}
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{{Ability box
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|name=Totality
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|image=Totality.png
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|category_type={{ct|Celestial}}
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|category={{c|Eclipse}}
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|game_version=1.7.4
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|require={{TalentReq/DiviReq2}}
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|cost=15 Positive and 15 Negative
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|cooldown=30
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|use_speed=Spell
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|desc=
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For {{cts|5|9}} turns, increase your light and darkness resistance penetration by {{cl|(Cunning * Talent Level)|100%|5|0|55%|500}}
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Also reduces the cooldown of all {{ct|Celestial}} skills by {{cts|3|6|log}}.
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The resistance penetration will increase with your Cunning.
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}}

Latest revision as of 06:42, 14 October 2021

Totality
Totality.png
Game Version 1.7.4
Category Type Celestial
Category Eclipse
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost 15 Positive and 15 Negative
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Spell
Description For 5–9cTS turns, increase your light and darkness resistance penetration by 5–55%cL:100% as (Cunning * Talent Level) varies from 0–500

Also reduces the cooldown of all Celestial skills by 3–6cTS:log.

The resistance penetration will increase with your Cunning.