Difference between revisions of "Gloves of the Firm Hand"
From Tales of Maj'Eyal
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{{artifact | {{artifact | ||
|name=Gloves of the Firm Hand | |name=Gloves of the Firm Hand | ||
− | |unid= | + | |image=Gloves_of_the_firm_hand.png |
+ | |unid=heavy gloves | ||
|type=Gloves | |type=Gloves | ||
− | |source= | + | |source={{mas}} |
|require=None | |require=None | ||
− | |rarity= | + | |rarity=210 |
− | |level= | + | |level=17-27 |
− | |cost= | + | |cost=150 |
|tier=3 | |tier=3 | ||
− | |basepower= | + | |basepower=18-25,2 |
− | |usestat= | + | |usestat=40% Dex, 40% Str, 40% Cun |
− | |damtype= | + | |damtype={{physical}} |
− | |apr= | + | |apr=+1 (Unarmed) |
− | |critical= | + | |critical=+7% (Unarmed) |
|armor=+8 | |armor=+8 | ||
− | + | |immunity=+40% Disarm, +30% Knockback, +30% Stun | |
− | + | ||
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− | |immunity=+40% Disarm, +30% Knockback | + | |
|stats=+4 Constitution | |stats=+4 Constitution | ||
− | |abilities=Talent | + | |abilities=Talent cooldown: [[Clinch_(talent)|Clinch]] (-2 turns) |
+ | Talents on hit (unarmed):{{t|Clinch}} (level 3, chance 20), {{t|Maim}} (level 3, chance 10), {{t|Take down}} (level 3, chance 10) | ||
|description=''These Gloves make you feel rock steady! These magical gloves feel really soft to the touch on the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.'' | |description=''These Gloves make you feel rock steady! These magical gloves feel really soft to the touch on the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.'' | ||
}} | }} |
Latest revision as of 08:51, 29 July 2023
Gloves of the Firm Hand | |||||||
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Un-ID'ed name | heavy gloves | ||||||
Type | Gloves | ||||||
Power source | Master | ||||||
Requirement | None | ||||||
Rarity | Level range | Cost | Tier | ||||
210 | 17-27 | 150 | 3 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
18-25,2 | 40% Dex, 40% Str, 40% Cun | Physical | +1 (Unarmed) | +7% (Unarmed) | +8 | - | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | - | ||||||
Changes Immunities | +40% Disarm, +30% Knockback, +30% Stun | ||||||
Changes Stats | +4 Constitution | ||||||
Abilities | Talent cooldown: Clinch (-2 turns)
Talents on hit (unarmed):Clinch (level 3, chance 20), Maim (level 3, chance 10), Take down (level 3, chance 10) | ||||||
Description | These Gloves make you feel rock steady! These magical gloves feel really soft to the touch on the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |