Clinch (talent)

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Game Version -
Category Type Technique
Category Grappling
Requirements Lvl (0,1,2,3,4) Str (12,14,16,18,20)
Use Mode Activated
Range Melee/Personal
Cost 5 Stamina
Cooldown 6
Travel Speed -
Use Speed -
Description Make a melee attack for 100% damage and then attempt to grapple a target up to one size category larger then yourself for 3–7cTS turns. A grappled opponent will be unable to move, take [20]60cTPD damage each turn, and 5–25%cTS of the damage you receive from any source will be redirected to them, up to a maximum of 35%. Any movement from the target or you will break the grapple. Maintaining a grapple drains 6 stamina per turn.

You may only grapple a single target at a time, and using any targeted unarmed talent on a target that you're not grappling will break the grapple.