Difference between revisions of "Trap launcher (talent)"
From Tales of Maj'Eyal
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|category=[[Trapping (category)|Trapping]] | |category=[[Trapping (category)|Trapping]] | ||
|require={{TalentReq/CunsReq4}} | |require={{TalentReq/CunsReq4}} | ||
− | |use_mode= | + | |use_mode=Passive |
− | |desc=Allows you to create self deploying traps that you can launch up to | + | |desc= |
+ | Allows you to create self deploying traps that you can launch up to {{CTS|2|7|log}} grids away. | ||
+ | |||
+ | At level 5 you learn to do this in total silence, letting you lay traps without breaking stealth. | ||
}} | }} |
Latest revision as of 17:16, 6 August 2014
Trap launcher | ||
Game Version | - | |
---|---|---|
Category Type | Cunning | |
Category | Trapping | |
Requirements | Level (12,13,14,15,16) Cun (36,38,40,42,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Allows you to create self deploying traps that you can launch up to 2–7cTS:log grids away.
At level 5 you learn to do this in total silence, letting you lay traps without breaking stealth. |