Difference between revisions of "Mind storm (talent)"
From Tales of Maj'Eyal
(Filled out talent parameters and updated description) |
(Updated talent) |
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|require={{TalentReq/PsiWilHigh1}} | |require={{TalentReq/PsiWilHigh1}} | ||
|use_mode=Sustained | |use_mode=Sustained | ||
| − | |cost=0 | + | |cost=0 Feedback |
|cooldown=12 | |cooldown=12 | ||
|range=7 | |range=7 | ||
| − | |travel_speed= | + | |travel_speed=10 |
|use_speed=1 | |use_speed=1 | ||
|desc= | |desc= | ||
| − | Unleash your subconscious on the world around you. While active, you fire up to | + | Unleash your subconscious on the world around you. While active, you fire up to {{cts|1|5|log}} bolts each turn (one per hostile target) that deal {{ctmd|10|100}} mind damage. Each bolt consumes 5 Feedback. |
| − | Feedback gains beyond your maximum allowed amount may generate extra bolts (one bolt per | + | |
| − | This effect is a psionic channel, and will break if you move. | + | Feedback gains beyond your maximum allowed amount may generate extra bolts (one bolt per {{ctl|10|19|15}} excess Feedback per target), but no more then {{cts|1|5|log}} extra bolts per turn. |
| + | |||
| + | This effect is a psionic channel, and will break if you move. | ||
| + | |||
The damage will scale with your Mindpower. | The damage will scale with your Mindpower. | ||
| + | |||
| + | ''Note: Bolts will pass harmlessly through friendly units.'' | ||
}} | }} | ||
Latest revision as of 18:51, 6 August 2014
| Mind storm | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Psionic | |
| Category | Discharge | |
| Requirements | Level (10,11,12,13,14) Willpower (22,24,26,28,30) | |
| Use Mode | Sustained | |
| Cost | 0 Feedback | |
| Range | 7 | |
| Cooldown | 12 | |
| Travel Speed | 10 | |
| Use Speed | 1 | |
| Description | Unleash your subconscious on the world around you. While active, you fire up to 1–5cTS:log bolts each turn (one per hostile target) that deal [10]100cTMD mind damage. Each bolt consumes 5 Feedback.
Feedback gains beyond your maximum allowed amount may generate extra bolts (one bolt per 19–15cTL:10 excess Feedback per target), but no more then 1–5cTS:log extra bolts per turn. This effect is a psionic channel, and will break if you move. The damage will scale with your Mindpower. Note: Bolts will pass harmlessly through friendly units. | |
