Difference between revisions of "Crippling shot (talent)"

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(Updated talent)
 
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{{Ability_box
 
{{Ability_box
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|game_version=1.4.5
 
|image=Crippling shot.png
 
|image=Crippling shot.png
 
|name=Crippling shot
 
|name=Crippling shot
|category_type=[[Technique (category type)|Technique]]
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|category_type={{ct|Technique}}
|category=[[Archery prowess (category)|Archery Prowess]]
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|category={{c|Archery Prowess}}
 
|require={{TalentReq/TechsDexReq2}}
 
|require={{TalentReq/TechsDexReq2}}
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|range=Archery Range
 
|use_mode=Activated
 
|use_mode=Activated
 
|cost=15 Stamina
 
|cost=15 Stamina
 
|cooldown=10
 
|cooldown=10
|use_speed=1
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|use_speed=Archery Speed
 
|desc=
 
|desc=
You fire a crippling shot, doing 100–150%<sup>[[Scaling#cTWD|cTWD]]</sup> damage and reducing your target's speed by 10–40% for 7 turns.<br />
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You fire a crippling shot, doing {{cTWD|100|150%}} damage and reducing your target's speed by 10-40% for 7 turns.
The status power and status hit chance improve with your Accuracy.<br />
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The status power and status hit chance improve with your Accuracy.
 
The slow effect scales as (Accuracy * 0.15 * Talent Level)% within the given bounds.
 
The slow effect scales as (Accuracy * 0.15 * Talent Level)% within the given bounds.
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 +
''Note: Be careful of overinvesting in this talent as the slow effect is capped at 40%. This cap will be reached with accuracies of 267, 133, 89, 67, 53 for talent levels 1 through 5 respectively.''
 
}}
 
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Latest revision as of 22:45, 1 March 2016

Crippling shot
Crippling shot.png
Game Version 1.4.5
Category Type Technique
Category Archery Prowess
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Activated
Cost 15 Stamina
Range Archery Range
Cooldown 10
Travel Speed Instantaneous
Use Speed Archery Speed
Description You fire a crippling shot, doing 100–150%cTWD damage and reducing your target's speed by 10-40% for 7 turns.

The status power and status hit chance improve with your Accuracy. The slow effect scales as (Accuracy * 0.15 * Talent Level)% within the given bounds.

Note: Be careful of overinvesting in this talent as the slow effect is capped at 40%. This cap will be reached with accuracies of 267, 133, 89, 67, 53 for talent levels 1 through 5 respectively.