Difference between revisions of "Rigor mortis (talent)"
From Tales of Maj'Eyal
								
												
				 (Updated talent)  | 
				m (Rigor mortis is in death category, not nightfall)  | 
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{{Ability box  | {{Ability box  | ||
| + | |game_version=1.7.4  | ||
|image=Rigor mortis.png  | |image=Rigor mortis.png  | ||
|name=Rigor Mortis  | |name=Rigor Mortis  | ||
|category_type={{ct|Spell}}  | |category_type={{ct|Spell}}  | ||
| − | |category={{c|  | + | |category={{c|Death}}  | 
| − | |require={{TalentReq/  | + | |require={{TalentReq/SpellsReq1}}  | 
| − | |cost=  | + | |cost=20 Mana, 2 Souls  | 
| − | |cooldown=  | + | |cooldown=15  | 
| − | |range=  | + | |range=10  | 
| + | |use_speed=Spell  | ||
|desc=  | |desc=  | ||
| − | + | Press your advantage when your foes are starting to crumble.  | |
| − | + | For every detrimental effect on the target you deals {{ctspd|30|300}} frostdusk damage (with diminishing returns) and reduce its global speed by 25% for one turn per effect (up to a maximum of {{cts|1|9}} turns).  | |
| − | The   | + | The diminishing returns on damage bonus works this way:  | 
| − | + | Total Damage = {{ctspd|30|300}} * ( 1 + 1.5 * log<sub>10</sub>( Number of Detrimental Effects on Target ) )  | |
| + | |||
| + | Damage increases with your Spellpower.  | ||
}}  | }}  | ||
Latest revision as of 11:10, 25 October 2022
| Rigor Mortis | ||
 
 | ||
| Game Version | 1.7.4 | |
|---|---|---|
| Category Type | Spell | |
| Category | Death | |
| Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 20 Mana, 2 Souls | |
| Range | 10 | |
| Cooldown | 15 | |
| Travel Speed | Instantaneous | |
| Use Speed | Spell | |
| Description |  Press your advantage when your foes are starting to crumble.
 For every detrimental effect on the target you deals [30]300cTSpD frostdusk damage (with diminishing returns) and reduce its global speed by 25% for one turn per effect (up to a maximum of 1–9cTS turns). The diminishing returns on damage bonus works this way: Total Damage = [30]300cTSpD * ( 1 + 1.5 * log10( Number of Detrimental Effects on Target ) ) Damage increases with your Spellpower.  | |
