Difference between revisions of "Template:Ability box/sandbox"

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(testing)
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|colspan="3" style="font-size:larger;"| [[{{lc:{{{name}}}}} (talent)|'''{{{name}}}''']]
 
|colspan="3" style="font-size:larger;"| [[{{lc:{{{name}}}}} (talent)|'''{{{name}}}''']]
 
|-
 
|-
| rowspan="12" align="center" width="75px" |{{#if:{{{image|}}}|[[File:{{{image}}}|border]]|''(no image)''}}
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| rowspan="{{#if:{{embers_version|}}|13|12}}" align="center" width="75px" |{{#if:{{{image|}}}|[[File:{{{image}}}|border]]|''(no image)''}}
 
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! scope="col" width="100px" |Game Version
 
! scope="col" width="100px" |Game Version

Revision as of 10:42, 29 February 2016

[[{{{name}}} (talent)|{{{name}}}]]
(no image)
Game Version -
Category Type -
Category -
Requirements -
Use Mode Activated
Range Melee/Personal
Cost -
Cooldown -
Travel Speed -
Use Speed -
Description -


Template Documentation:


Use_mode

  • If use_mode does not exist, defaults to 'Activated'.

Range

  • If use_mode is 'passive' then output "-". Note: If use_mode is defined 'passive', any value for 'range' will never be displayed!
  • If use_mode doesn't exist (which defaults to 'Activated', see above), then output:
    • 'Melee/Personal' if range = 0 or 1;
    • 'Melee/Personal' if range exists and isn't defined;
    • the value of range if range exists and is defined.

Use_Speed

  • If use_speed exists, and if use_speed=0, output 'Instant', otherwise output whatever use_speed is defined as.
  • If use_mode is defined as 'passive', set use_speed to '-'.