Difference between revisions of "Flare (talent)"

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{{Ability box
 
{{Ability box
|game_version=1.4.5
+
|game_version=1.5.2
 
|image=Flare.png
 
|image=Flare.png
 
|name=Flare
 
|name=Flare
 
|category_type={{ct|Technique}}
 
|category_type={{ct|Technique}}
|category={{c|Archery Prowess}}
+
|category={{c|Marksmanship}}
 
|require={{TalentReq/TechsDexReq1}}
 
|require={{TalentReq/TechsDexReq1}}
 
|cost=15 Stamina
 
|cost=15 Stamina
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|use_speed=Archery Speed
 
|use_speed=Archery Speed
 
|desc=
 
|desc=
You fire a burning shot, doing {{ctwd|50|120%}} fire damage to the target and lighting up the area around the target in a radius of 1, 2, 3 at talent levels 1, 3, 5 respectively.
+
Fire a shot at the target tile that blinds enemies for 2 turns, marks them for 2 turns, and illuminates the area within radius 2 for 4 turns. Enemies within the illuminated area lose defense and stealth power and cannot benefit from concealment.
  
At level 3, it also has a chance to blind all targets within the lighted area for 3 turns.
+
The status chance increases with your Accuracy, and the defense reduction with your Dexterity.
 
}}
 
}}

Revision as of 01:08, 5 April 2017

Flare
Flare.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (0,1,2,3,4) Dex (12,14,16,18,20)
Use Mode Activated
Cost 15 Stamina
Range Archery Range
Cooldown 15
Travel Speed Instantaneous
Use Speed Archery Speed
Description Fire a shot at the target tile that blinds enemies for 2 turns, marks them for 2 turns, and illuminates the area within radius 2 for 4 turns. Enemies within the illuminated area lose defense and stealth power and cannot benefit from concealment.

The status chance increases with your Accuracy, and the defense reduction with your Dexterity.