Difference between revisions of "Accuracy"
From Tales of Maj'Eyal
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Raw Accuracy is [[rescaled combat stats|rescaled]] to produce the final Accuracy value. | Raw Accuracy is [[rescaled combat stats|rescaled]] to produce the final Accuracy value. | ||
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+ | Weapons also get a bonus from accuracy depending on weapon type: this can be found at [[Items]]. |
Revision as of 12:48, 12 November 2019
Accuracy determines your character's ability to land physical attacks. It is the counterpart of Defense. It uses the same mechanics as saving throws to determine if an attack hits. When you use Accuracy to inflict temporary physical effects on an enemy, every point your opponent's relevant saving throw exceeds your Accuracy will reduce the duration of the effect by 5%.
The Accuracy formula is:
4 + (Dexterity - 10) * 1.00 + Luck * 0.40 + Accuracy bonuses from Combat Accuracy + Accuracy bonuses from equipment + Accuracy bonuses or penalties from effects
Raw Accuracy is rescaled to produce the final Accuracy value.
Weapons also get a bonus from accuracy depending on weapon type: this can be found at Items.