Difference between revisions of "Egos-staves"

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(update to 1.4.9; conform to editing standards)
(1.6.0 staff egos)
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|ToME Version: || 1.4.9
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|ToME Version: || 1.6.0
 
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<!-- Please update if you update the page! -->
 
<!-- Please update if you update the page! -->
  
== Staff Egos ==
+
=== Staff Egos ===
 +
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
 
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
 
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
 
|style="background: #A4A4A4" colspan="9"|
 
|style="background: #A4A4A4" colspan="9"|
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! width=5% | Greater
 
! width=5% | Greater
 
! width=3% | Rarity
 
! width=3% | Rarity
! width=15% | Ability 1
+
! width=5% | Level Range
! width=15% | Ability 2
+
! width=70% | Ability
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
 
|-
 
|-
|Cruel||{{Mas}}||false||3||Increases critical multiplier by (10-20)$
+
|cruel||{{Mas}}||false||3||1-50||Increases spell critical chance by (5-15)%
|Increases physical crit chance by (5-15)%
+
Increases critical multiplier by (10-20)%
 
|-
 
|-
|Earthen||{{Arc}}||false||5||Increases armor by (2-12)
+
|earthen||{{Arc}}||false||5||1-50||Increases armor by (2-12)
|Increases armor hardiness by (2-12)%
+
Increases armor hardiness by (2-12)%<br />
|Increases physical save by (2-12)
+
Increases physical save by (2-12)
 
|-
 
|-
|Lifebinding||{{Nat}}||true||16||Increases spell power by (3-10)
+
|potent||{{Arc}}||false||3||1-50||Increase spellpower by (2-5)
|Regenerates (0.5-2.0) life
+
Increases damage increase(s) gained from {{t|Command Staff}} by (2-12)%<br />
|Increases heling mod by (10-30)%
+
----------
|Increases constitution by (3-7)
+
Increases damage by (2-12)
 
|-
 
|-
|Potent||{{Arc}}||false||3||Increases one type of damage by (2-12)%, type same as staff's
+
|shimmering||{{Arc}}||false||3||1-50||Increases maximum mana by (30-100)
|Increase spell power by (2-5)
+
Increases mana regen by (0.10-0.40)
 
|-
 
|-
|Short||{{Mas}}||false||15||Are one-handed, rather than two-handed like most staves
+
|surging||{{Arc}}||false||5||1-50||Increases spellpower by (2-12) on spell crit for 10 turns, stacking up to 3 times
 
|-
 
|-
|Magewarrior's Short||{{Mas}}||true||35||Are one-handed, rather than two-handed like most staves
+
|blighted||{{Arc}}||true||30||20-50||Regenerates (1-6) vim on spell crit
|Increase accuracy and damage by (5-15)
+
Increases maximum vim by (10-40)<br />
|Increase spell power by (5-10)
+
Increases spellpower by (2-12)<br />
|Increase physical critical chance by (5-10)% and spell critical chance by (2-4)%
+
Increases spell critical chance by (5-10)%
|Increase critical multiplier by (7-14)%
+
 
|-
 
|-
|Surging||{{Arc}}||false||5||On spell crit: surge spell power (2-12)
+
|ethereal||{{Arc}}||true||30||20-50||Increases spellpower by (3-8)
 +
Increases defense by (10-25)<br />
 +
(10-30)% of all damage penetrates through damage shield<br />
 +
Increases damage shield power by (5-20)%
 
|-
 
|-
|Blighted||{{Arc}}||true||30||Increases maximum vim by (10-40)
+
|greater||{{Arc}}||true||30||20-50||Increases spellpower by (3-13)
|On spell crit: regenerates (1-6) vim
+
Has all four elements in the aspect for calculating damage increase gained from {{t|Command Staff}} and some other egos' properties
|Melee attacks have {{item blight disease|15|5}}
+
 
|-
 
|-
|Ethereal||{{Arc}}||true||30||Increases spell power by (3-8)
+
|void walkers||{{Arc}}||true||40||20-50||Increases {{darkness}} and {{temporal}} resistances by (5-15)%
|Increases damage shield penetration by (10-50)%
+
Increases resist all by (5-25)%, defense by (5-25) and new effects duration reduction by (5-25)% after a teleport
|Increases defense by (10-15)
+
|Melee attacks have {{random confusion|8|4}}
+
 
|-
 
|-
|Greater||{{Arc}}||true||30||Causes the staff to boost all elements in a category (mage, vile or star)
+
|of fate||{{Arc}}||false||5||1-50||Increases physical, spell and mental saves by (5-15)
 +
Increases spell critical chance by (3-8)%
 
|-
 
|-
|Infernal||{{Arc}}||true||16||Increases spell power by (3-10)
+
|of illumination||{{Nat}}||false||3||1-50||Increases defense by (5-15)
|Increases critical multiplier by (15-40)%
+
Increases light radius by (2-5)<br />
|Increases see invisible power by (5-20)
+
Charm: {{t|Illuminate}} at level (1-2), CD 6
|Melee attacks deal extra (15-35) {{fire}} damage
+
 
|-
 
|-
|Bloodlich's||{{Arc}}||true||40||Increases cunning, constitution and magic by (1-10)
+
|of might||{{Arc}}||false||3||1-50||Increases spell critical chance by (5-15)%
|Increase critical multiplier by (10-30)%
+
|Increases maximum vim and maximum negative energy by (20-50)
+
|On crit: regenerates (20-50) vim
+
|Regenerates 0.2 negative energy
+
 
|-
 
|-
|Magelord's||{{Arc}}||true||30||Increase physical critical chance by (6-14)%
+
|of power||{{Arc}}||false||10||1-50||Increases spellpower by (4-19)
|Increases maximum mana by (20-120)
+
|Increases spell power by (5-10)
+
|Melee attacks deal extra (15-45) {{arcane}} damage
+
 
|-
 
|-
|Void walkers||{{Arc}}||true||40||Increases resistances to {{darkness}} and {{temporal}} by (5-15)%
+
|of warding||{{Arc}}||false||10||1-50||Increases armor by (4-8)
|On teleport: increases resist all by (5-25)%
+
Increases defense by (4-8)<br />
|On teleport: increases defense by (5-35)
+
Grants {{t|Ward}} at level (1-5) with 2 wards for staff's element(s)
|On teleport: reduce effect durations by (10-45)%
+
|Reduces paradox anomalies by (10-25)%
+
 
|-
 
|-
|of fate||{{Arc}}||false||5||Increases all saves by (5-15)
+
|of breaching||{{Arc}}||true||30||20-50||Increases resistance penetration(s) by half of damage increase(s) gained from {{t|Command Staff}}
|Increases spell critical chance by (3-8)%
+
 
|-
 
|-
|Of power||{{Arc}}||false||10||Increases spell power by (4-19)
+
|of channeling||{{Arc}}||true||20||20-50||Increases spellpower by (8-18)
 +
Increases mana regen by (0.10-0.60)<br />
 +
Charm: channel mana (increasing mana regeneration by 2000% for 5 turns), CD 30
 
|-
 
|-
|Shimmering||{{Arc}}||false||3||Increases maximum mana by (30-100)
+
|of greater warding||{{Arc}}||true||30||20-50||Increases armor by (6-12)
|Regenerates (0.1-0.4) mana
+
Increases defense by (6-12)<br />
 +
Grants {{t|Ward}} at level (1-5) with 3 wards for staff's element(s)
 
|-
 
|-
|Of might||{{Arc}}||false||3||Increases spell critical chance by (5-15)%
+
|of invocation||{{Arc}}||true||50||20-50||Increases spellpower by (5-10)
 +
Increases spellpower by (5-10) on spell crit for 10 turns, stacking up to 3 times<br />
 +
Charm: conjure elemental energy in a radius 2 * (material level) cone dealing 100% staff damage (like {{t|Channel Staff}}, the damage type is staff's element, this can spell-crit and is not considered as weapon attack), CD 8
 
|-
 
|-
|Of projection||{{Arc}}||false||10||Activates to project a bolt elemental energy from the staff (to range (5+staff's level)), dealing damage type same as the staff's (cooldown 5)
+
|of protection||{{Arc}}||true||30||20-50||Increases resistance(s) by half of damage increase(s) gained from {{t|Command Staff}}
|Increases spell power by (2-5)
+
|Increases spell critical chance by (2-4)%
+
 
|-
 
|-
|Of warding||{{Arc}}||false||10||Grants talent {{t|Ward}} and 2 wards for the staff's element
+
|of wizardry||{{Arc}}||true||18||20-50||Increases spellpower by (2-12)
|Increases armor by (4-8)
+
Increases maximum mana by (10-110)<br />
|Increases defense by (4-8)
+
Increases magic and willpower by (1-6)
 
|-
 
|-
|Of breaching||{{Arc}}||true||30||Increases resistance penetration by half of the staff's elemental damage increase
+
|lifebinding||{{Nat}}||true||16||20-50||Increases spellpower by (3-10)
 +
Increases life regen by (0.5-2.0)<br />
 +
Increases healing mod by (10-30)%<br />
 +
Increases constitution by (3-7)
 
|-
 
|-
|Of blasting||{{Arc}}||true||30||Activates to unleash an elemental blastwave, dealing damage in a radius (1 + staff's level) around the user, type same as the staff's (10 turns charm cooldown)
+
|infernal||{{Arc}}||true||16||20-50||Increases spellpower by (3-10)
|Increases spell power by (5-10)
+
Increases critical multiplier by (15-40)%<br />
|Increases spell critical chance by (5-10)%
+
Increases see invisible power by (5-20)<br />
 +
Melee attacks deal extra (15-35) {{fire}} damage
 
|-
 
|-
|Of greater warding||{{Arc}}||true||30||Grants talent {{t|Ward}} and 3 wards for the staff's element
+
|bloodlich's||{{Arc}}||true||40||30-50||Increases constitution, magic and cunning by (1-10)
|Increases armor by (6-12)
+
Increase critical multiplier by (10-30)%<br />
|Increases defense by (6-12)
+
Regenerates (3-8) vim on spell crit<br />
 +
Increases maximum vim by (20-50)<br />
 +
Increases maximum negative by (20-50)<br />
 +
Increases negative regen by 0.2
 
|-
 
|-
|Of invocation||{{Arc}}||true||30||Activates to conjure elemental energy in a radius (2 * staff's level) cone dealing damage, type same as the staff's (8 turn charm cooldown)
+
|magelord's||{{Arc}}||true||30||20-50||Increase physical critical chance by (6-14)%
|Increases spell power by (5-10)
+
Increases maximum mana by (20-120)<br />
|On spell crit: surge spell power by (5-10)
+
Increases spellpower by (5-10)<br />
 +
Melee attacks deal extra (15-45) {{arcane}} damage
 
|-
 
|-
|Of protection||{{Arc}}||true||30||Grants half of the staff's increased damage as increased resistances
+
|short||{{Mas}}||false||15||1-50||Can be wielded in a single hand
 +
----------
 +
Accuracy bonus halved
 
|-
 
|-
|Of wizardry||{{Arc}}||true||18||Increases spell power by (2-10)
+
|magewarrior's short||{{Mas}}||true||35||20-50||Can be wielded in a single hand
|Increases maximum mana by (10-110)
+
Increases accuracy by (5-15)<br />
|Increases magic and willpower by (1-6)
+
Increases physical power by (5-15)<br />
 +
Increases spellpower by (5-10)<br />
 +
Increases physical critical chance by (5-10)%<br />
 +
Increases spell critical chance by (2-4)%<br />
 +
----------
 +
Accuracy bonus halved
 
|-
 
|-
|Of illumination||{{Nat}}||false||3||Activates for {{t|Illuminate}}, level (1-2), 6 turn charm cooldown
+
|of the prodigy||{{Arc}}||true||50||30-50||Increases spellpower by (5-10) on spell crit for 10 turns, stacking up to 3 times
|Increases defense by (5-15)
+
Increases magic, willpower and cunning by (5-20)
|Increases light radius by (2-5)
+
|Melee attacks have {{item light blind|15|5}}
+
 
|-
 
|-
|Of channeling||{{Arc}}||true||20||Activates to channel mana (increasing mana regeneration by 500% for ten turns), 30 turns charm cooldown
+
|imbued||{{Arc}}||true||50||30-50||Talent on spell hit: 10% chance to trigger one of {{t|Flame}}/{{t|Lightning}}/{{t|Manathrust}}/{{t|Glacial Vapour}}/{{t|Moonlight Ray}}/{{t|Sun Beam}}/{{t|Earthen Missiles}}/{{t|Soul Rot}}/{{t|Drain}}/{{t|Temporal Bolt}}/{{t|Dust to Dust}}/{{t|Rethread}}/{{t|Epidemic}}/{{t|Ice Shards}}/{{t|Chain Lightning}}/{{t|Fireflash}}/{{t|Arcane Vortex}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Death}}/{{t|Curse of Vulnerability}}/{{t|Impending Doom}}/{{t|Freeze}}/{{t|Displacement Shield}}/{{t|Suncloak}}/{{t|Bone Spear}}/{{t|Channel Staff}}/{{t|Earthquake}}/{{t|Entropy}} (selected on item generation, level 1-6)
|Increases spell power by (8-18)
+
|Regenerates (0.1-0.4) mana
+
 
|}
 
|}

Revision as of 09:10, 6 November 2019

ToME Version: 1.6.0

Staff Egos

Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.

Name Power source Greater Rarity Level Range Ability
cruel Master false 3 1-50 Increases spell critical chance by (5-15)%

Increases critical multiplier by (10-20)%

earthen Arcane false 5 1-50 Increases armor by (2-12)

Increases armor hardiness by (2-12)%
Increases physical save by (2-12)

potent Arcane false 3 1-50 Increase spellpower by (2-5)

Increases damage increase(s) gained from Command Staff by (2-12)%


Increases damage by (2-12)

shimmering Arcane false 3 1-50 Increases maximum mana by (30-100)

Increases mana regen by (0.10-0.40)

surging Arcane false 5 1-50 Increases spellpower by (2-12) on spell crit for 10 turns, stacking up to 3 times
blighted Arcane true 30 20-50 Regenerates (1-6) vim on spell crit

Increases maximum vim by (10-40)
Increases spellpower by (2-12)
Increases spell critical chance by (5-10)%

ethereal Arcane true 30 20-50 Increases spellpower by (3-8)

Increases defense by (10-25)
(10-30)% of all damage penetrates through damage shield
Increases damage shield power by (5-20)%

greater Arcane true 30 20-50 Increases spellpower by (3-13)

Has all four elements in the aspect for calculating damage increase gained from Command Staff and some other egos' properties

void walkers Arcane true 40 20-50 Increases Darkness and Temporal resistances by (5-15)%

Increases resist all by (5-25)%, defense by (5-25) and new effects duration reduction by (5-25)% after a teleport

of fate Arcane false 5 1-50 Increases physical, spell and mental saves by (5-15)

Increases spell critical chance by (3-8)%

of illumination Nature false 3 1-50 Increases defense by (5-15)

Increases light radius by (2-5)
Charm: Illuminate at level (1-2), CD 6

of might Arcane false 3 1-50 Increases spell critical chance by (5-15)%
of power Arcane false 10 1-50 Increases spellpower by (4-19)
of warding Arcane false 10 1-50 Increases armor by (4-8)

Increases defense by (4-8)
Grants Ward at level (1-5) with 2 wards for staff's element(s)

of breaching Arcane true 30 20-50 Increases resistance penetration(s) by half of damage increase(s) gained from Command Staff
of channeling Arcane true 20 20-50 Increases spellpower by (8-18)

Increases mana regen by (0.10-0.60)
Charm: channel mana (increasing mana regeneration by 2000% for 5 turns), CD 30

of greater warding Arcane true 30 20-50 Increases armor by (6-12)

Increases defense by (6-12)
Grants Ward at level (1-5) with 3 wards for staff's element(s)

of invocation Arcane true 50 20-50 Increases spellpower by (5-10)

Increases spellpower by (5-10) on spell crit for 10 turns, stacking up to 3 times
Charm: conjure elemental energy in a radius 2 * (material level) cone dealing 100% staff damage (like Channel Staff, the damage type is staff's element, this can spell-crit and is not considered as weapon attack), CD 8

of protection Arcane true 30 20-50 Increases resistance(s) by half of damage increase(s) gained from Command Staff
of wizardry Arcane true 18 20-50 Increases spellpower by (2-12)

Increases maximum mana by (10-110)
Increases magic and willpower by (1-6)

lifebinding Nature true 16 20-50 Increases spellpower by (3-10)

Increases life regen by (0.5-2.0)
Increases healing mod by (10-30)%
Increases constitution by (3-7)

infernal Arcane true 16 20-50 Increases spellpower by (3-10)

Increases critical multiplier by (15-40)%
Increases see invisible power by (5-20)
Melee attacks deal extra (15-35) Fire damage

bloodlich's Arcane true 40 30-50 Increases constitution, magic and cunning by (1-10)

Increase critical multiplier by (10-30)%
Regenerates (3-8) vim on spell crit
Increases maximum vim by (20-50)
Increases maximum negative by (20-50)
Increases negative regen by 0.2

magelord's Arcane true 30 20-50 Increase physical critical chance by (6-14)%

Increases maximum mana by (20-120)
Increases spellpower by (5-10)
Melee attacks deal extra (15-45) Arcane damage

short Master false 15 1-50 Can be wielded in a single hand

Accuracy bonus halved

magewarrior's short Master true 35 20-50 Can be wielded in a single hand

Increases accuracy by (5-15)
Increases physical power by (5-15)
Increases spellpower by (5-10)
Increases physical critical chance by (5-10)%
Increases spell critical chance by (2-4)%


Accuracy bonus halved

of the prodigy Arcane true 50 30-50 Increases spellpower by (5-10) on spell crit for 10 turns, stacking up to 3 times

Increases magic, willpower and cunning by (5-20)

imbued Arcane true 50 30-50 Talent on spell hit: 10% chance to trigger one of Flame/Lightning/Manathrust/Glacial Vapour/Moonlight Ray/Sun Beam/Earthen Missiles/Soul Rot/Drain/Temporal Bolt/Dust to Dust/Rethread/Epidemic/Ice Shards/Chain Lightning/Fireflash/Arcane Vortex/Curse of Defenselessness/Curse of Impotence/Curse of Death/Curse of Vulnerability/Impending Doom/Freeze/Displacement Shield/Suncloak/Bone Spear/Channel Staff/Earthquake/Entropy (selected on item generation, level 1-6)