Freeze (talent)
From Tales of Maj'Eyal
Freeze | ||
Game Version | - | |
---|---|---|
Category Type | Spell | |
Category | Water | |
Requirements | Level: (4, 5, 6, 7, 8)
(20, 22, 24, 26, 28) Mag | |
Use Mode | activated | |
Cost | 14 Mana | |
Range | 10 | |
Cooldown | 8-12 (increases with talent_raw) | |
Travel Speed | Instantaneous | |
Use Speed | 1 turn | |
Description | Condenses ambient water on a target, freezing it for (2 + talent_level_raw) turns and damaging it for ((12-180) * (5 + talent_level_raw) / 5).
The damage will increase with your Spellpower. Note that stun immunity also protects against the freezing effect. Targets encased in ice are immune to further negative status effects and resist 40% of incoming damage, which is instead applied to the ice block. |