Difference between revisions of "Naval bombardment (talent)"
From Tales of Maj'Eyal
								
												
				| m |  (change cost to gold: stamina doesn't make sense) | ||
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| |require={{TalentReq/CunsReq4}} | |require={{TalentReq/CunsReq4}} | ||
| |range=10 | |range=10 | ||
| − | |cost= | + | |cost=5 Gold | 
| |cooldown=24 | |cooldown=24 | ||
| |desc= | |desc= | ||
Revision as of 18:23, 19 February 2017
| Naval Bombardment | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Cunning | |
| Category | Piracy | |
| Requirements | Level (12,13,14,15,16) Cun (36,38,40,42,44) | |
| Use Mode | Activated | |
| Cost | 5 Gold | |
| Range | 10 | |
| Cooldown | 24 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Call forth a powerful cannonade for 5–9cTS turns.  Each turn, the bombardment will pull in targets within a radius of (1 + Talent Level / 3) rounded up, to a maximum of 4, and inflict [100]500cTMD physical damage. The intense pressure of the bombardment will weaken affected targets, decreasing physical resistance by (number of talent points in Piracy)% and lowering their critical resistance for 4 turns. Investing in this talent will increase your physical resistance penetration. | |


