Difference between revisions of "Lacerating strikes (talent)"
From Tales of Maj'Eyal
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| − | Your melee and ranged attacks have a | + | Your melee and ranged attacks have a {{cTL|50%|15|35%}} chance to inflict a deep disabling wound inflicting an additional 75% of the damage dealt as a bleed over 10 turns, as well as causing the target to lose {{cTL|25%|8|15%}} of a turn (up to once per turn). |
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Revision as of 05:16, 10 April 2017
| Lacerating strikes | ||
| ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Cunning | |
| Category | Scoundrel | |
| Requirements | Level (0,1,2,3,4) Cun (12,14,16,18,20) | |
| Use Mode | Sustained | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Your melee and ranged attacks have a 15–35%cTL:50% chance to inflict a deep disabling wound inflicting an additional 75% of the damage dealt as a bleed over 10 turns, as well as causing the target to lose 8–15%cTL:25% of a turn (up to once per turn). | |
