Difference between revisions of "Sentinel (talent)"
From Tales of Maj'Eyal
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|range=Archery Range | |range=Archery Range | ||
|cost=25 Stamina | |cost=25 Stamina | ||
− | |cooldown= | + | |cooldown=13-Talent Level |
|travel_speed=Instantaneous | |travel_speed=Instantaneous | ||
|use_speed=Weapon | |use_speed=Weapon | ||
|desc= | |desc= | ||
You take close notice of the target for the next 5 turns. If they attempt to use a non-instant talent you react with incredible speed, firing a shot dealing 25% damage that causes the talent to fail and go on cooldown.<br> | You take close notice of the target for the next 5 turns. If they attempt to use a non-instant talent you react with incredible speed, firing a shot dealing 25% damage that causes the talent to fail and go on cooldown.<br> | ||
− | This shot is instant, cannot miss, and puts 1 other talent(s) on cooldown for 1 turn(s). | + | This shot is instant, cannot miss, and puts {{cTS|1|4.5}} other talent(s) on cooldown for {{cTS|1|3.5}} turn(s). |
}} | }} |
Latest revision as of 06:27, 10 April 2017
Sentinel | ||
Game Version | 1.5.2 | |
---|---|---|
Category Type | Technique | |
Category | Reflexes | |
Requirements | Lvl (8,9,10,11,12) Dex (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 25 Stamina | |
Range | Archery Range | |
Cooldown | 13-Talent Level | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | You take close notice of the target for the next 5 turns. If they attempt to use a non-instant talent you react with incredible speed, firing a shot dealing 25% damage that causes the talent to fail and go on cooldown. This shot is instant, cannot miss, and puts 1–4.5cTS other talent(s) on cooldown for 1–3.5cTS turn(s). |