Difference between revisions of "Throwing knives (talent)"

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Range: {{cTL|10|4.2|7}} <br>
 
Range: {{cTL|10|4.2|7}} <br>
Base Weapon Damage<sup>1</sup>: {{cTL|72|9|35}} <br>
+
Net Base Damage<sup>1</sup>: {{cTL|72|9|35}}<br>
 
APR: {{cTS|2|10}} <br>
 
APR: {{cTS|2|10}} <br>
 
Crit mult: +150% <br>
 
Crit mult: +150% <br>
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}}
 
}}
  
<sup>1</sup>The UI shows Net Damage. Base Weapon Damage is the low range of a weapons damage, unmodified by stats or talents.
+
<sup>1</sup>The UI shows Net Damage. Net Base Damage is unmodified.
  
 
<sup>2</sup>Strength scaling changes to Cunning with [[Lethality (talent)|Lethality]].
 
<sup>2</sup>Strength scaling changes to Cunning with [[Lethality (talent)|Lethality]].

Latest revision as of 10:37, 7 April 2017

Throwing Knives
Throwing knives.png
Game Version 1.5.2
Category Type Technique
Category Throwing Knives
Requirements Lvl (0,1,2,3,4) Dex (12,14,16,18,20)
Use Mode Activated
Cost -
Range 4.2–7cTL:10
Cooldown -
Travel Speed 1000% of base
Use Speed Throwing
Description Equip a bandolier holding up to 6 throwing knives, allowing you to attack from range. You automatically reload 2 knives per turn while resting, or half as many while moving.

The base power, Accuracy, Armour penetration, and critical strike chance of your knives increase with talent level, and damage is improved with Dagger Mastery. Throwing Knives count as melee attacks for the purpose of on-hit effects.
Effective Knife Stats:

Range: 4.2–7cTL:10
Net Base Damage1: 9–35cTL:72
APR: 2–10cTS
Crit mult: +150%
Uses Stats2: 50% Str, 70% Dex


1The UI shows Net Damage. Net Base Damage is unmodified.

2Strength scaling changes to Cunning with Lethality.