Difference between revisions of "Accuracy"
From Tales of Maj'Eyal
Draknodred (Talk | contribs) (Created page with "Category:Game Mechanics Accuracy determines your character's ability to land physical attacks. It is the counterpart of Defense. Raw Accuracy is determined by: * 4 +...") |
Draknodred (Talk | contribs) |
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Raw Accuracy is determined by: | Raw Accuracy is determined by: | ||
− | + | 4 + [[Combat Accuracy]] talent level * 10.00 | |
− | + | + ([[Dexterity]] - 10) * 1.00 | |
− | + | + [[Luck]] * 0.40 + Accuracy bonuses from equipment | |
− | + | + Accuracy bonuses or penalties from [[effects]] | |
− | + | ||
− | + | ||
Raw Accuracy is [[rescale combat stats|rescaled]] to produce the final Accuracy value. | Raw Accuracy is [[rescale combat stats|rescaled]] to produce the final Accuracy value. |
Revision as of 02:05, 25 March 2013
Accuracy determines your character's ability to land physical attacks. It is the counterpart of Defense.
Raw Accuracy is determined by:
4 + Combat Accuracy talent level * 10.00 + (Dexterity - 10) * 1.00 + Luck * 0.40 + Accuracy bonuses from equipment + Accuracy bonuses or penalties from effects
Raw Accuracy is rescaled to produce the final Accuracy value.