Difference between revisions of "Surge (talent)"

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(Created page with "{{Ability_box|image=Surge.png|name=Surge|category_type=Cursed|category=Endless hunt|desc=Let hate fuel your movements. W...")
 
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{{Ability_box|image=Surge.png|name=Surge|category_type=[[Cursed (category type)|Cursed]]|category=[[Endless hunt (category)|Endless hunt]]|desc=Let hate fuel your movements. While active, you gain X% movement speed. The recklessness of your movement brings you bad luck (Luck -3). Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others in cooldown. The speed of your movements, combined with the balance and utility of two weapons, gives you X extra Defense while dual-wielding. Movement speed and dual-wielding Defense both increase with with the Willpower stat.}}
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{{Ability_box
 +
|image=Surge.png
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|name=Surge
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|category_type=[[Cursed (category type)|Cursed]]|category=[[Endless hunt (category)|Endless hunt]]
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|require={{Template:TalentReq/CursedWilReq4}}
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|cooldown=10
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|use_mode=sustained
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|range=melee/personal
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|travel_speed=instant
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|use_speed=instant
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|desc=Let hate fuel your movements. While active, you gain X% movement speed. The recklessness of your movement brings you bad luck (Luck -3). Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others in cooldown. The speed of your movements, combined with the balance and utility of two weapons, gives you X extra Defense while dual-wielding. Movement speed and dual-wielding Defense both increase with with the Willpower stat.}}

Revision as of 21:26, 24 June 2013

Surge
Surge.png
Game Version -
Category Type Cursed
Category Endless hunt
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode sustained
Cost -
Range melee/personal
Cooldown 10
Travel Speed instant
Use Speed instant
Description Let hate fuel your movements. While active, you gain X% movement speed. The recklessness of your movement brings you bad luck (Luck -3). Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others in cooldown. The speed of your movements, combined with the balance and utility of two weapons, gives you X extra Defense while dual-wielding. Movement speed and dual-wielding Defense both increase with with the Willpower stat.