Difference between revisions of "Stalk (talent)"
From Tales of Maj'Eyal
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− | {{Ability_box|image=Stalk.png|name=Stalk|category_type=[[Cursed (category type)|Cursed]]|category=[[Endless hunt (category)|Endless hunt]]|desc=When you focus your attacks on a single foe and strike them in melee for two consecutive turns, your hatred of them overcomes you and you begin to stalk them with single-minded purpose. The effect will last for X turns, or until your prey is dead. Stalking gives you bonuses against your foe that grow each turn you hit them, and diminish each turn you don't. Bonus level 1: +X Accuracy, +X% melee damage, +X hate/turn prey was hit Bonus level 2: +X Accuracy, +X% melee damage, +X hate/turn prey was hit Bonus level 3: +X Accuracy, +X% melee damage, +X hate/turn prey was hit The accuracy bonus improves with your Willpower, and the melee damage bonus with your Strength.}} | + | {{Ability_box |
+ | |image=Stalk.png | ||
+ | |name=Stalk | ||
+ | |category_type=[[Cursed (category type)|Cursed]]|category=[[Endless hunt (category)|Endless hunt]] | ||
+ | |require={{Template:TalentReq/CursedWilReq1}} | ||
+ | |cooldown=0 | ||
+ | |use_mode=sustained | ||
+ | |range=personal | ||
+ | |desc=When you focus your attacks on a single foe and strike them in melee for two consecutive turns, your hatred of them overcomes you and you begin to stalk them with single-minded purpose. The effect will last for X turns, or until your prey is dead. Stalking gives you bonuses against your foe that grow each turn you hit them, and diminish each turn you don't. Bonus level 1: +X Accuracy, +X% melee damage, +X hate/turn prey was hit Bonus level 2: +X Accuracy, +X% melee damage, +X hate/turn prey was hit Bonus level 3: +X Accuracy, +X% melee damage, +X hate/turn prey was hit The accuracy bonus improves with your Willpower, and the melee damage bonus with your Strength.}} |
Revision as of 14:36, 24 June 2013
Stalk | ||
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Game Version | - | |
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Category Type | Cursed | |
Category | Endless hunt | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | sustained | |
Cost | - | |
Range | personal | |
Cooldown | 0 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | When you focus your attacks on a single foe and strike them in melee for two consecutive turns, your hatred of them overcomes you and you begin to stalk them with single-minded purpose. The effect will last for X turns, or until your prey is dead. Stalking gives you bonuses against your foe that grow each turn you hit them, and diminish each turn you don't. Bonus level 1: +X Accuracy, +X% melee damage, +X hate/turn prey was hit Bonus level 2: +X Accuracy, +X% melee damage, +X hate/turn prey was hit Bonus level 3: +X Accuracy, +X% melee damage, +X hate/turn prey was hit The accuracy bonus improves with your Willpower, and the melee damage bonus with your Strength. |