Difference between revisions of "Mutated hand (talent)"
From Tales of Maj'Eyal
								
												
				| m | m | ||
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| |category_type={{ct|Demented}} | |category_type={{ct|Demented}} | ||
| |category={{c|Tentacles}} | |category={{c|Tentacles}} | ||
| − | |require={{TalentReq/ | + | |require={{TalentReq/SpellsReq1}} | 
| |use_mode=Passive | |use_mode=Passive | ||
| |desc= | |desc= | ||
Revision as of 05:00, 6 February 2019
| Mutated Hand | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Demented | |
| Category | Tentacles | |
| Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Your left hand mutates into a disgusting mass of tentacles. When you have your offhand empty you automatically hit your target and those on the side whenever you hit with a basic attack. Also increases Physical Power by 10–50gtl, and increases weapon damage by sqrt((1–5gtl)/5)/2% for your tentacles attacks. Each time you make an attack with your tentacle you gain 10 insanity. You generate a low power psionic field around you when around civilized people that prevents them from seeing you for the horror you are. Your tentacle hand currently has these stats: | |


