Difference between revisions of "Defense"
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				| Draknodred (Talk | contribs) | Draknodred (Talk | contribs)  | ||
| Line 6: | Line 6: | ||
|   + ([[Dexterity]] - 10) * 0.35   |   + ([[Dexterity]] - 10) * 0.35   | ||
|   + Defense bonuses from talents   |   + Defense bonuses from talents   | ||
| − |   +  | + |   + [[Luck]] * 0.4 | 
| Raw Defense is [[rescaled combat stats|rescaled]] to produce the final Defense value. | Raw Defense is [[rescaled combat stats|rescaled]] to produce the final Defense value. | ||
Revision as of 01:51, 25 March 2013
Defense determines a character's ability to dodge physical attacks. Ranged Defense is a separate stat but uses the same formula.
The Defense formula is:
Defense bonuses from equipment + (Dexterity - 10) * 0.35 + Defense bonuses from talents + Luck * 0.4
Raw Defense is rescaled to produce the final Defense value.


