Difference between revisions of "Slip away (talent)"

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(Open ground move distance is 2 + run distance. Updated version.)
(Tested talent levels 1-5 with 1.2x mastery, and open ground move distance was capped at 7. Not sure why this self-knockback in lua code results in extra distance moved, but some info is better than no info for now.)
Line 14: Line 14:
 
After passing the targets, you will quickly run {{CTS|2|5}} tiles away.
 
After passing the targets, you will quickly run {{CTS|2|5}} tiles away.
  
''Note: when used on open ground, your character will move 2 tiles plus the run distance''
+
''Note: when used on open ground, your character will move 2 tiles plus the run distance, up to 7 tiles''{{verify}}
 
}}
 
}}

Revision as of 02:29, 24 August 2021

Slip away
Slip away.png
Game Version 1.7.4
Category Type Steamtech
Category Elusiveness
Requirements Lvl (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Activated
Cost 10 Steam
Range Melee/Personal
Cooldown 8
Travel Speed Instantaneous
Use Speed Instant
Description Using small steam motors to enhance your movements, you are able to slip past up to 1–5cTS foes in a line.

After passing the targets, you will quickly run 2–5cTS tiles away.

Note: when used on open ground, your character will move 2 tiles plus the run distance, up to 7 tiles Needs verification