Difference between revisions of "Slip away (talent)"
From Tales of Maj'Eyal
(Open ground move distance is 2 + run distance. Updated version.) |
(Tested talent levels 1-5 with 1.2x mastery, and open ground move distance was capped at 7. Not sure why this self-knockback in lua code results in extra distance moved, but some info is better than no info for now.) |
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After passing the targets, you will quickly run {{CTS|2|5}} tiles away. | After passing the targets, you will quickly run {{CTS|2|5}} tiles away. | ||
− | ''Note: when used on open ground, your character will move 2 tiles plus the run distance'' | + | ''Note: when used on open ground, your character will move 2 tiles plus the run distance, up to 7 tiles''{{verify}} |
}} | }} |
Revision as of 02:29, 24 August 2021
Slip away | ||
Game Version | 1.7.4 | |
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Category Type | Steamtech | |
Category | Elusiveness | |
Requirements | Lvl (0,1,2,3,4) Cun (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 10 Steam | |
Range | Melee/Personal | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Using small steam motors to enhance your movements, you are able to slip past up to 1–5cTS foes in a line.
After passing the targets, you will quickly run 2–5cTS tiles away. Note: when used on open ground, your character will move 2 tiles plus the run distance, up to 7 tiles Needs verification |