Difference between revisions of "Slip away (talent)"
From Tales of Maj'Eyal
								
												
				 (Tested talent levels 1-5 with 1.2x mastery, and open ground move distance was capped at 7. Not sure why this self-knockback in lua code results in extra distance moved, but some info is better than no info for now.)  | 
				 (Got the maximum move distance to 8 tiles with Adept, so probably just a rounding issue with open ground move distance)  | 
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| Line 14: | Line 14: | ||
After passing the targets, you will quickly run {{CTS|2|5}} tiles away.  | After passing the targets, you will quickly run {{CTS|2|5}} tiles away.  | ||
| − | ''Note: when used on open ground, your character will move   | + | ''Note: when used on open ground, your character will move the run distance plus 1 or 2 extra tiles''  | 
}}  | }}  | ||
Latest revision as of 15:40, 27 August 2021
| Slip away | ||
 
 | ||
| Game Version | 1.7.4 | |
|---|---|---|
| Category Type | Steamtech | |
| Category | Elusiveness | |
| Requirements | Lvl (0,1,2,3,4) Cun (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 10 Steam | |
| Range | Melee/Personal | |
| Cooldown | 8 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description |  Using small steam motors to enhance your movements, you are able to slip past up to 1–5cTS foes in a line.
 After passing the targets, you will quickly run 2–5cTS tiles away. Note: when used on open ground, your character will move the run distance plus 1 or 2 extra tiles  | |
