Difference between revisions of "Arcane amplification drone (talent)"
From Tales of Maj'Eyal
(Added freeze, and use as escape beacon) |
(Will not draw aggro by itself) |
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* No attacks will actually damage the drone, so there is no risk of killing it early | * No attacks will actually damage the drone, so there is no risk of killing it early | ||
* Can be used as a blocking unit due to the above | * Can be used as a blocking unit due to the above | ||
| − | * Can attract enemy aggro after | + | * Will not draw aggro from inactive enemies by itself |
| + | * Can attract enemy aggro after they are awoken by any means, and thus tank attacks for the player | ||
* Will only amplify damage that can be directly attributed to player; lingering area of effect damage will generally not be amplified | * Will only amplify damage that can be directly attributed to player; lingering area of effect damage will generally not be amplified | ||
* Amplified damage will not harm the player, but can hurt friendly or neutral units like [[escorts]] | * Amplified damage will not harm the player, but can hurt friendly or neutral units like [[escorts]] | ||
Revision as of 05:57, 11 October 2021
| Arcane Amplification Drone | ||
| ||
| Game Version | 1.7.4 | |
|---|---|---|
| Category Type | Prodigies | |
| Category | Magic | |
| Requirements | Magic 50 Have gained the Tales of the Spellblaze achievement with this or any previous character for the current difficulty & permadeath settings. | |
| Use Mode | Activated | |
| Cost | - | |
| Range | 7 | |
| Cooldown | 10 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | You create an Arcane Amplification Drone at the selected location for 3 turns.
When you cast a spell that damages the drone it will ripple the damage as 130% arcane damage of the initial hit in radius 4. The drone has the following properties:
| |
| Availability | - | |
