Difference between revisions of "Danger sense (talent)"
From Tales of Maj'Eyal
(Updated to 1.7.4) |
CestLaDonut (Talk | contribs) (Updated version number to show this is still accurate in the current version (tome 1.7.6, embers 1.1.10)) |
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|category_type={{ct|Cunning}} | |category_type={{ct|Cunning}} | ||
|category={{c|Survival}} | |category={{c|Survival}} | ||
− | |game_version=1.7. | + | |game_version=1.7.6 |
|require={{TalentReq/CunsReq4}} | |require={{TalentReq/CunsReq4}} | ||
|use_mode=Passive | |use_mode=Passive |
Latest revision as of 01:16, 15 March 2024
Danger Sense | ||
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Game Version | 1.7.6 | |
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Category Type | Cunning | |
Category | Survival | |
Requirements | Level (12,13,14,15,16) Cun (36,38,40,42,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You have an enhanced sense of self preservation, and your keen intuition allows you to sense dangers others miss.
Your ability to detect traps is enhanced by 5–35cS:0.25P as (0.25 * Cun * Talent Level) varies from 3.75–125. Critical attacks against you have 3.5–12%cTS reduced bonus damage, and damage bonuses attackers gain against you for being unseen are reduced by 15–33%cTL:100%. You also gain an additional chance to resist detrimental status effects that can be resisted. This second save roll is made with an effective power penalty of 20–10cL:5 as (0.25 * Cun * Talent Level) varies from 0–125. The detection and additional save chance improve with Cunning. |