Difference between revisions of "Danger sense (talent)"

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(Updated to 1.7.4)
(Updated version number to show this is still accurate in the current version (tome 1.7.6, embers 1.1.10))
 
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|category_type={{ct|Cunning}}
 
|category_type={{ct|Cunning}}
 
|category={{c|Survival}}
 
|category={{c|Survival}}
|game_version=1.7.4
+
|game_version=1.7.6
 
|require={{TalentReq/CunsReq4}}
 
|require={{TalentReq/CunsReq4}}
 
|use_mode=Passive
 
|use_mode=Passive

Latest revision as of 01:16, 15 March 2024

Danger Sense
Danger sense.png
Game Version 1.7.6
Category Type Cunning
Category Survival
Requirements Level (12,13,14,15,16) Cun (36,38,40,42,44)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You have an enhanced sense of self preservation, and your keen intuition allows you to sense dangers others miss.

Your ability to detect traps is enhanced by 5–35cS:0.25P as (0.25 * Cun * Talent Level) varies from 3.75–125.

Critical attacks against you have 3.5–12%cTS reduced bonus damage, and damage bonuses attackers gain against you for being unseen are reduced by 15–33%cTL:100%.

You also gain an additional chance to resist detrimental status effects that can be resisted. This second save roll is made with an effective power penalty of 20–10cL:5 as (0.25 * Cun * Talent Level) varies from 0–125.

The detection and additional save chance improve with Cunning.