Difference between revisions of "Superiority (category)"
From Tales of Maj'Eyal
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| − | {{: | + | {{:Juggernaut (talent)}}{{:Onslaught (talent)}}{{:Battle call (talent)}}{{:Shattering impact (talent)}}<noinclude>[[Category:Category]]</noinclude> |
Revision as of 19:14, 26 May 2013
| Juggernaut | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Superiority | |
| Requirements | Level (10,11,12,13,14) Str (22,24,26,28,30) | |
| Use Mode | Activated | |
| Cost | 60 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 40 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Concentrate on the battle, ignoring some of the damage you take.
Improves physical damage reduction by 15–35%cTS and provides 8–20%cTS:0.75P chances to shrug off critical damage for 20 turns. | |
| Onslaught | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Superiority | |
| Requirements | Level (14,15,16,17,18) Str (30,32,34,36,38) | |
| Use Mode | Sustained | |
| Cost | 50 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Take an offensive stance. As you walk through your foes, you knock them all back in an frontal arc (up to 1–5cTL:10 grids).
This consumes stamina rapidly (-1 stamina/turn). | |
| Battle call | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Superiority | |
| Requirements | Level (18,19,20,21,22) Str (38,40,42,44,46) | |
| Use Mode | Activated | |
| Cost | 30 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 10 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Call all foes in a radius of 3–7cTS around you into battle, getting them into melee range in an instant. | |
| Shattering impact | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Superiority | |
| Requirements | Level (22,23,24,25,26) Str (46,48,50,52,54) | |
| Use Mode | Sustained | |
| Cost | 40 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Put all of your strength into your weapon blows, creating shockwaves that deal 38–60%cTL:100% Physical weapon damage to all nearby targets. Only one shockwave will be created per action, and the primary target does not take extra damage.
Each shattering impact will drain 8 stamina. Note: The shockwaves damage all targets other than the primary in a radius 1 ball around you. | |



