Difference between revisions of "Waking nightmare (talent)"
From Tales of Maj'Eyal
CestLaDonut (Talk | contribs) (Updated to 1.7.6, added use speed (mind)) |
CestLaDonut (Talk | contribs) (added damage type color) |
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|desc= | |desc= | ||
| − | Inflicts {{ctmd|5|50}} darkness damage each turn for {{cts|5|9}} turns, and has a chance to randomly cause blindness, stun, or confusion (lasting 3 turns). | + | Inflicts {{ctmd|5|50}} {{darkness}} damage each turn for {{cts|5|9}} turns, and has a chance to randomly cause blindness, stun, or confusion (lasting 3 turns). |
The chance to inflict a debuff is {{cl|{{ctmd|15|50}}|100%|0|0|35.75%|35.75}}. | The chance to inflict a debuff is {{cl|{{ctmd|15|50}}|100%|0|0|35.75%|35.75}}. | ||
Latest revision as of 22:47, 14 March 2024
| Waking Nightmare | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Psionic | |
| Category | Nightmare | |
| Requirements | Level (18,19,20,21,22) Willpower (38,40,42,44,46) | |
| Use Mode | Activated | |
| Cost | 20 Psi | |
| Range | 7 | |
| Cooldown | 10 | |
| Travel Speed | Instantaneous | |
| Use Speed | Mind | |
| Description | Inflicts [5]50cTMD Darkness damage each turn for 5–9cTS turns, and has a chance to randomly cause blindness, stun, or confusion (lasting 3 turns).
The chance to inflict a debuff is 0–35.75%cL:100% as [15]50cTMD varies from 0–35.75. If the target is sleeping, the chance of avoiding a negative effect will be halved and fear immunity will be ignored. The damage will scale with your Mindpower. | |
| Availability | - | |
