Difference between revisions of "Aim (talent)"
From Tales of Maj'Eyal
Cryomaniac (Talk | contribs) |
m |
||
Line 6: | Line 6: | ||
|require=Level: (4, 5, 6, 7, 8) | |require=Level: (4, 5, 6, 7, 8) | ||
(20, 22, 24, 26, 28) Dex | (20, 22, 24, 26, 28) Dex | ||
+ | |use_mode=sustained | ||
|cost=20 Stamina | |cost=20 Stamina | ||
|cooldown=8 | |cooldown=8 | ||
|desc=You enter a calm, focused stance, increasing your Physical Power by (4 + talent_level * Dex * 0.1), Accuracy by (4 + talent_level * Dex * 0.1), Armour penetration by (3 + talent_level * Dex * 0.1), and critical chance by (7 + talent_level * Dex * 0.1)%, but reducing your firing speed by (talent_level * 5)% and making you unable to move. | |desc=You enter a calm, focused stance, increasing your Physical Power by (4 + talent_level * Dex * 0.1), Accuracy by (4 + talent_level * Dex * 0.1), Armour penetration by (3 + talent_level * Dex * 0.1), and critical chance by (7 + talent_level * Dex * 0.1)%, but reducing your firing speed by (talent_level * 5)% and making you unable to move. | ||
The effects will increase with your Dexterity.}} | The effects will increase with your Dexterity.}} |
Revision as of 08:38, 14 December 2013
Aim | ||
Game Version | - | |
---|---|---|
Category Type | Technique | |
Category | Archery training | |
Requirements | Level: (4, 5, 6, 7, 8)
(20, 22, 24, 26, 28) Dex | |
Use Mode | sustained | |
Cost | 20 Stamina | |
Range | Melee/Personal | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You enter a calm, focused stance, increasing your Physical Power by (4 + talent_level * Dex * 0.1), Accuracy by (4 + talent_level * Dex * 0.1), Armour penetration by (3 + talent_level * Dex * 0.1), and critical chance by (7 + talent_level * Dex * 0.1)%, but reducing your firing speed by (talent_level * 5)% and making you unable to move.
The effects will increase with your Dexterity. |