Difference between revisions of "Weapon of light (talent)"

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|require=Level: (0, 1, 2, 3, 4)
 
|require=Level: (0, 1, 2, 3, 4)
 
(12, 14, 16, 18, 20) Mag
 
(12, 14, 16, 18, 20) Mag
 +
|use_mode=Sustained
 
|cost=10 Positive
 
|cost=10 Positive
 
|cooldown=10
 
|cooldown=10
 +
|use_speed=1 turn
 
|desc=Infuse your weapon with the power of the Sun, doing (7 + spellpower * 0.092 * talent_level) light damage at the cost of 3 positive energy for each blow dealt.  
 
|desc=Infuse your weapon with the power of the Sun, doing (7 + spellpower * 0.092 * talent_level) light damage at the cost of 3 positive energy for each blow dealt.  
 
If you do not have enough positive energy, the sustain will have no effect.  
 
If you do not have enough positive energy, the sustain will have no effect.  
  
 
The damage dealt will increase with your Spellpower.}}
 
The damage dealt will increase with your Spellpower.}}

Revision as of 23:06, 19 June 2013

Weapon of light
Weapon of light.png
Game Version -
Category Type Celestial
Category Combat
Requirements Level: (0, 1, 2, 3, 4)

(12, 14, 16, 18, 20) Mag

Use Mode Sustained
Cost 10 Positive
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed 1 turn
Description Infuse your weapon with the power of the Sun, doing (7 + spellpower * 0.092 * talent_level) light damage at the cost of 3 positive energy for each blow dealt.

If you do not have enough positive energy, the sustain will have no effect.

The damage dealt will increase with your Spellpower.