Difference between revisions of "Born into magic (talent)"

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{{Ability_box|image=Born into magic.png|name=Born into magic|category_type=[[Race (category type)|Race]]|category=[[Higher (category)|Higher]]|desc=Highers were originally created during the Age of Allure by the human Conclave. They are imbued with magic at the very core of their being. Increase spell save by +X and arcane resistance by X%. Also when you cast a spell dealing damage, you gain a 15% bonus to the damage type for 5 turns (this effect has a cooldown).}}
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{{Ability_box|image=Born into magic.png|name=Born into magic|category_type=[[Race (category type)|Race]]|category=[[Higher (category)|Higher]]|require=level (16, 17, 18, 19, 20) |use_mode=passive|range=n/a|cost=n/a|cooldown=7 at talent 5|use_speed=n/a|desc=Highers were originally created during the Age of Allure by the human Conclave. They are imbued with magic at the very core of their being. Increase spell save by +X and arcane resistance by X%. Also when you cast a spell dealing damage, you gain a 15% bonus to the damage type for 5 turns (this effect has a cooldown).}}

Revision as of 07:03, 9 June 2013

Born into magic
Born into magic.png
Game Version -
Category Type Race
Category Higher
Requirements level (16, 17, 18, 19, 20)
Use Mode passive
Cost n/a
Range -
Cooldown 7 at talent 5
Travel Speed -
Use Speed -
Description Highers were originally created during the Age of Allure by the human Conclave. They are imbued with magic at the very core of their being. Increase spell save by +X and arcane resistance by X%. Also when you cast a spell dealing damage, you gain a 15% bonus to the damage type for 5 turns (this effect has a cooldown).