Difference between revisions of "Tidal wave (talent)"

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|require=Level: (8, 9, 10, 11, 12)
 
|require=Level: (8, 9, 10, 11, 12)
 
(28, 30, 32, 34, 36) Mag
 
(28, 30, 32, 34, 36) Mag
 +
|use_mode=activated
 +
|range=melee/personal
 
|cost=25 Mana
 
|cost=25 Mana
 
|cooldown=10
 
|cooldown=10
 +
|use_speed=1 turn
 
|desc=A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of X, doing (2.5-45) cold damage and (2.5-45) physical damage to all inside, as well as knocking back targets each turn.  
 
|desc=A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of X, doing (2.5-45) cold damage and (2.5-45) physical damage to all inside, as well as knocking back targets each turn.  
 
The tidal wave lasts for X turns.  
 
The tidal wave lasts for X turns.  
  
 
The damage and duration will increase with your Spellpower.}}
 
The damage and duration will increase with your Spellpower.}}

Revision as of 19:14, 29 June 2013

Tidal wave
Tidal wave.png
Game Version -
Category Type Spell
Category Water
Requirements Level: (8, 9, 10, 11, 12)

(28, 30, 32, 34, 36) Mag

Use Mode activated
Cost 25 Mana
Range melee/personal
Cooldown 10
Travel Speed Instantaneous
Use Speed 1 turn
Description A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of X, doing (2.5-45) cold damage and (2.5-45) physical damage to all inside, as well as knocking back targets each turn.

The tidal wave lasts for X turns.

The damage and duration will increase with your Spellpower.