Difference between revisions of "Militant mind (talent)"
From Tales of Maj'Eyal
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− | {{Ability_box|image=Militant mind.png|name=Militant mind|category_type=[[Race (category type)|Race]]|category=[[Halfling (category)|Halfling]]|require=level (16, 17, 18, 19, 20)|use_mode=passive|range=n/a|cost=n/a|cooldown=n/a|use_speed=n/a|desc=Halflings have always been a very organised and methodical race; the more foes they face, the more organised they are. If two or more foes are in sight your Physical Power, Physical Save, Spellpower, Spell Save, Mental Save, and Mindpower are increased by | + | {{Ability_box |
+ | |image=Militant mind.png | ||
+ | |name=Militant mind | ||
+ | |category_type=[[Race (category type)|Race]] | ||
+ | |category=[[Halfling (category)|Halfling]] | ||
+ | |require=level (16, 17, 18, 19, 20) | ||
+ | |use_mode=passive | ||
+ | |range=n/a | ||
+ | |cost=n/a | ||
+ | |cooldown=n/a | ||
+ | |use_speed=n/a | ||
+ | |desc=Halflings have always been a very organised and methodical race; the more foes they face, the more organised they are. If two or more foes are in sight your Physical Power, Physical Save, Spellpower, Spell Save, Mental Save, and Mindpower are increased by 1.5 per talent level and per foe (up to 5 foes).}} |
Revision as of 10:25, 10 June 2013
Militant mind | ||
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Game Version | - | |
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Category Type | Race | |
Category | Halfling | |
Requirements | level (16, 17, 18, 19, 20) | |
Use Mode | passive | |
Cost | n/a | |
Range | - | |
Cooldown | n/a | |
Travel Speed | - | |
Use Speed | - | |
Description | Halflings have always been a very organised and methodical race; the more foes they face, the more organised they are. If two or more foes are in sight your Physical Power, Physical Save, Spellpower, Spell Save, Mental Save, and Mindpower are increased by 1.5 per talent level and per foe (up to 5 foes). |