Difference between revisions of "Weapon of light (talent)"
From Tales of Maj'Eyal
(Updated talent) |
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− | {{ | + | {{Ability box |
|image=Weapon of light.png | |image=Weapon of light.png | ||
− | |name=Weapon of | + | |name=Weapon of Light |
− | |category_type= | + | |category_type={{ct|Celestial}} |
− | |category= | + | |category={{c|Combat}} |
− | |require={{ | + | |require={{TalentReq/DiviReq1}} |
|use_mode=Sustained | |use_mode=Sustained | ||
|cost=10 Positive | |cost=10 Positive | ||
|cooldown=10 | |cooldown=10 | ||
− | | | + | |desc= |
− | + | Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * {{cts|1|7}}) light damage on each melee hit. | |
− | + | ||
− | The damage dealt will increase with your Spellpower.}} | + | Additionally, if you have a temporary damage shield active, melee attacks will increase its power by half the added light damage from this talent. |
+ | |||
+ | If the same shield is refreshed 20 times it will become unstable and explode, removing it. | ||
+ | |||
+ | The damage dealt and shield bonus will increase with your Spellpower. | ||
+ | }} |
Revision as of 23:50, 23 August 2014
Weapon of Light | ||
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Game Version | - | |
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Category Type | Celestial | |
Category | Combat | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | 10 Positive | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * 1–7cTS) light damage on each melee hit.
Additionally, if you have a temporary damage shield active, melee attacks will increase its power by half the added light damage from this talent. If the same shield is refreshed 20 times it will become unstable and explode, removing it. The damage dealt and shield bonus will increase with your Spellpower. |