Difference between revisions of "Lacerating strikes (talent)"
From Tales of Maj'Eyal
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|category=[[Scoundrel (category)|Scoundrel]] | |category=[[Scoundrel (category)|Scoundrel]] | ||
|require={{TalentReq/CunsReq1}} | |require={{TalentReq/CunsReq1}} | ||
− | |use_mode= | + | |use_mode=Sustained |
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− | + | Rend your foe with every attack you do. All attacks now have a {{ctl|100%|20|60%}} chance of inflicting an additional {{ctwd|15|35%}} of your attack's damage in Bleeding damage, divided over ten turns. | |
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Revision as of 18:23, 6 August 2014
Lacerating strikes | ||
Game Version | - | |
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Category Type | Cunning | |
Category | Scoundrel | |
Requirements | Level (0,1,2,3,4) Cun (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Rend your foe with every attack you do. All attacks now have a 20–60%cTL:100% chance of inflicting an additional 15–35%cTWD of your attack's damage in Bleeding damage, divided over ten turns. |