Difference between revisions of "Scoundrel's strategies (talent)"
From Tales of Maj'Eyal
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| − | {{Ability_box|image=Scoundrel.png|name=Scoundrel's strategies | + | {{Ability_box |
| + | |image=Scoundrel.png | ||
| + | |name=Scoundrel's strategies | ||
|category_type=[[Cunning (category type)|Cunning]] | |category_type=[[Cunning (category type)|Cunning]] | ||
|category=[[Scoundrel (category)|Scoundrel]] | |category=[[Scoundrel (category)|Scoundrel]] | ||
|require={{TalentReq/CunsReq2}} | |require={{TalentReq/CunsReq2}} | ||
| − | |use_mode= | + | |use_mode=Passive |
| − | | | + | |desc= |
| − | + | Learn to take advantage of your enemy's pain. | |
| − | + | ||
| − | + | If your enemy is bleeding and attempts to attack you, their critical hit rate is reduced by {{cts|10|30%}}, as their wounds make them more predictable. | |
| − | + | ||
| − | + | If you attack a bleeding enemy, there is a {{ctl|100%|8|20%}} chance that, for {{cts|3.3|5.3}} turns, they are disabled as you take advantage of openings or anguished as you strike their painful wounds. | |
| + | |||
| + | Disabled opponents suffer an Accuracy penalty of (5 + {{ctstd|Cun|5|20}}) and a movement penalty of {{cl|{{ctstd|Cun|10|30}}|100%|5|0|27.4%|22.4}}. | ||
| + | |||
| + | Anguished opponents suffer a Willpower and Cunning penalty of (5 + {{ctstd|Cun|5|20}}). | ||
| + | |||
| + | The statistical reductions will increase with your Cunning. | ||
| + | }} | ||
Revision as of 18:28, 6 August 2014
| Scoundrel's strategies | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Cunning | |
| Category | Scoundrel | |
| Requirements | Level (4,5,6,7,8) Cun (20,22,24,26,28) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Learn to take advantage of your enemy's pain.
If your enemy is bleeding and attempts to attack you, their critical hit rate is reduced by 10–30%cTS, as their wounds make them more predictable. If you attack a bleeding enemy, there is a 8–20%cTL:100% chance that, for 3.3–5.3cTS turns, they are disabled as you take advantage of openings or anguished as you strike their painful wounds. Disabled opponents suffer an Accuracy penalty of (5 + [5]20cTStD:Cun) and a movement penalty of 5–27.4%cL:100% as [10]30cTStD:Cun varies from 0–22.4. Anguished opponents suffer a Willpower and Cunning penalty of (5 + [5]20cTStD:Cun). The statistical reductions will increase with your Cunning. | |
