Difference between revisions of "Thermal shield (talent)"

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(Updated talent)
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|category_type=[[Psionic (category type)|Psionic]]
 
|category_type=[[Psionic (category type)|Psionic]]
 
|category=[[Absorption (category)|Absorption]]
 
|category=[[Absorption (category)|Absorption]]
|require=Willpower (20, ?, ?, ?), Level (4, ?, ?, ?)
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|require={{TalentReq/PsiCunReq2}}
 
|use_mode=Sustained
 
|use_mode=Sustained
|cost= 30 psi
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|cost=10 Psi
|range=10.00
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|cooldown={{ctl|5|14|10|raw}}
|cooldown=20
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|use_speed=Instant
|travel_speed=instant
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|desc=
|use_speed=instant
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Surround yourself with a shield that will absorb {{ctl|100%|20|55%}} of any fire/cold/light/arcane attack, up to a maximum of {{ctmd|20|100}} damage per attack.  
|desc=Surround yourself with a shield that will absorb (50 + Cun * 0.3)% of any fire or cold attack, up to a maximum of ((3-40) + [[Focused_channeling_(talent)|Focused channeling]] bonus) damage per attack. Deactivating the shield spikes it up to a temporary (five turns) (75 * talent_level + absorb_value ^ 1.5) point shield. Every time your shield absorbs damage, you gain two points of Psi, plus an additional point for every (30 - 0.4 * gem_tier - [[Shield_discipline_(talent)|Shield discipline]] bonus) points of damage absorbed. Spiked shields absorb energy as Psi more efficiently. These values scale with your Mindpower.}}
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Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - {{ctmd|40|50}}) points of damage absorbed, up to a maximum (2 + {{cts|0.3|1}}) points each turn.
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At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage).
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The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower.
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}}

Revision as of 23:50, 6 August 2014

Thermal shield
Thermal shield.png
Game Version -
Category Type Psionic
Category Absorption
Requirements Level (4,5,6,7,8) Cunning (20,22,24,26,28)
Use Mode Sustained
Cost 10 Psi
Range Melee/Personal
Cooldown 14–10cTL:5,raw
Travel Speed Instantaneous
Use Speed Instant
Description Surround yourself with a shield that will absorb 20–55%cTL:100% of any fire/cold/light/arcane attack, up to a maximum of [20]100cTMD damage per attack.

Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - [40]50cTMD) points of damage absorbed, up to a maximum (2 + 0.3–1cTS) points each turn.

At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage).

The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower.