Difference between revisions of "Maelstrom (talent)"
From Tales of Maj'Eyal
(Added note on pull effect) |
(Updated description) |
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− | Create a powerful maelstorm for | + | Create a powerful maelstorm for 5–9<sup>[[Scaling#cTS|cTS]]</sup> turns. Each turn, the maelstrom will pull in targets within a radius of (1 + Talent Level / 3) rounded up, to a maximum of 4, and inflict 10–50<sup>[[Scaling#cTMD|cTMD]]</sup> physical damage.<br /> |
+ | This damage will distort affected targets, decreasing physical resistance by (''number of talent points in Distortion tree'')% and rendering them vulnerable to distortion effects for two turns.<br /> | ||
+ | Investing in this talent will increase the physical resistance reduction from all of your distortion effects.<br /> | ||
+ | The damage will scale with your Mindpower. | ||
− | ''Note: The pull effect | + | ''Note: The pull effect is checked against knockback resistance and cannot affect various pinned or immobilized targets.'' |
}} | }} |
Revision as of 16:50, 26 July 2014
Maelstrom | ||
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Game Version | - | |
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Category Type | Psionic | |
Category | Distortion | |
Requirements | Level (12,13,14,15,16) Willpower (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 30 Psi | |
Range | 10 | |
Cooldown | 24 | |
Travel Speed | Instant | |
Use Speed | 1 | |
Description | Create a powerful maelstorm for 5–9cTS turns. Each turn, the maelstrom will pull in targets within a radius of (1 + Talent Level / 3) rounded up, to a maximum of 4, and inflict 10–50cTMD physical damage. This damage will distort affected targets, decreasing physical resistance by (number of talent points in Distortion tree)% and rendering them vulnerable to distortion effects for two turns. Note: The pull effect is checked against knockback resistance and cannot affect various pinned or immobilized targets. |