Difference between revisions of "Blood splash (talent)"
From Tales of Maj'Eyal
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|require={{TalentReq/CorrsReq4}} | |require={{TalentReq/CorrsReq4}} | ||
|use_mode=Passive | |use_mode=Passive | ||
− | |desc=Inflicting pain and death | + | |desc= |
+ | Inflicting pain and death invigorates you. | ||
+ | |||
+ | Each time you deal a critical strike you gain 10–50<sup>[[Scaling#cTS|cTS]]</sup> life (this effect can only happen once per turn). | ||
+ | |||
+ | Each time you kill a creature you gain 10–50<sup>[[Scaling#cTS|cTS]]</sup> life (this effect can only happen once per turn). | ||
}} | }} |
Revision as of 17:48, 31 July 2014
Blood splash | ||
(no image) | ||
Game Version | - | |
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Category Type | Corruption | |
Category | Vile Life | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Inflicting pain and death invigorates you.
Each time you deal a critical strike you gain 10–50cTS life (this effect can only happen once per turn). Each time you kill a creature you gain 10–50cTS life (this effect can only happen once per turn). |