Difference between revisions of "Maelstrom (talent)"
From Tales of Maj'Eyal
								
												
				 (Updated description)  | 
				 (Updated talent)  | 
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| − | {{  | + | {{Ability box  | 
|image=Maelstrom.png  | |image=Maelstrom.png  | ||
|name=Maelstrom  | |name=Maelstrom  | ||
| − | |category_type=  | + | |category_type={{ct|Psionic}}  | 
| − | |category=  | + | |category={{c|Distortion}}  | 
|require={{TalentReq/PsiWilReq4}}  | |require={{TalentReq/PsiWilReq4}}  | ||
| − | |||
|range=10  | |range=10  | ||
|cost=30 Psi  | |cost=30 Psi  | ||
|cooldown=24  | |cooldown=24  | ||
| − | |||
| − | |||
|desc=  | |desc=  | ||
| − | Create a powerful maelstorm for   | + | Create a powerful maelstorm for {{cts|5|9}} turns.  Each turn, the maelstrom will pull in targets within a radius of (1 + Talent Level / 3) rounded up, to a maximum of 4, and inflict {{ctmd|10|50}} physical damage.  | 
| − | This damage will distort affected targets, decreasing physical resistance by (''number of talent points in Distortion   | + | |
| − | Investing in this talent will increase the physical resistance reduction from all of your distortion effects  | + | This damage will distort affected targets, decreasing physical resistance by (''number of talent points in {{c|Distortion}}'')% and rendering them vulnerable to distortion effects for 2 turns.  | 
| − | + | ||
| + | Investing in this talent will increase the physical resistance reduction from all of your distortion effects.  | ||
''Note: The pull effect is checked against knockback resistance and cannot affect various pinned or immobilized targets.''  | ''Note: The pull effect is checked against knockback resistance and cannot affect various pinned or immobilized targets.''  | ||
}}  | }}  | ||
Latest revision as of 12:09, 30 August 2014
| Maelstrom | ||
 
 | ||
| Game Version | - | |
|---|---|---|
| Category Type | Psionic | |
| Category | Distortion | |
| Requirements | Level (12,13,14,15,16) Willpower (36,38,40,42,44) | |
| Use Mode | Activated | |
| Cost | 30 Psi | |
| Range | 10 | |
| Cooldown | 24 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description |  Create a powerful maelstorm for 5–9cTS turns.  Each turn, the maelstrom will pull in targets within a radius of (1 + Talent Level / 3) rounded up, to a maximum of 4, and inflict [10]50cTMD physical damage.
 This damage will distort affected targets, decreasing physical resistance by (number of talent points in Distortion)% and rendering them vulnerable to distortion effects for 2 turns. Investing in this talent will increase the physical resistance reduction from all of your distortion effects. Note: The pull effect is checked against knockback resistance and cannot affect various pinned or immobilized targets.  | |
