Difference between revisions of "Supercharge golem (talent)"
From Tales of Maj'Eyal
(Fixed CTL template parameter order) |
(Fixed regen rate. Forgot that cTSpD scaling does not commute with division) |
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|cooldown={{CTL|0|24|20}} | |cooldown={{CTL|0|24|20}} | ||
|desc= | |desc= | ||
− | You activate a special mode of your golem, boosting its regeneration rate by (60 + {{CTSPD| | + | You activate a special mode of your golem, boosting its regeneration rate by (60 + {{CTSPD|15|140}} / 7) life per turn for 7 turns. |
If your golem was dead, it is instantly brought back to life with {{CTL|100%|27|55%}} life. | If your golem was dead, it is instantly brought back to life with {{CTL|100%|27|55%}} life. |
Revision as of 21:06, 5 August 2014
Supercharge golem | ||
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Game Version | - | |
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Category Type | Spell | |
Category | Advanced Golemancy | |
Requirements | Level (18,19,20,21,22) Magic (38,40,42,44,46) | |
Use Mode | Activated | |
Cost | 20 Mana | |
Range | Melee/Personal | |
Cooldown | 24–20cTL:0 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You activate a special mode of your golem, boosting its regeneration rate by (60 + [15]140cTSpD / 7) life per turn for 7 turns.
If your golem was dead, it is instantly brought back to life with 27–55%cTL:100% life. While supercharged, your golem is enraged and deals 25% more damage. |