Difference between revisions of "Lacerating strikes (talent)"
From Tales of Maj'Eyal
(Updated talent) |
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− | {{Ability_box|image=Lacerating strikes.png|name=Lacerating strikes | + | {{Ability_box |
+ | |image=Lacerating strikes.png | ||
+ | |name=Lacerating strikes | ||
+ | |game_version=1.5.2 | ||
|category_type=[[Cunning (category type)|Cunning]] | |category_type=[[Cunning (category type)|Cunning]] | ||
|category=[[Scoundrel (category)|Scoundrel]] | |category=[[Scoundrel (category)|Scoundrel]] | ||
|require={{TalentReq/CunsReq1}} | |require={{TalentReq/CunsReq1}} | ||
|use_mode=Sustained | |use_mode=Sustained | ||
+ | |travel_speed:Instantaneous | ||
+ | |use_speed:Standard | ||
|desc= | |desc= | ||
− | + | Your melee and ranged attacks have a 18% chance to inflict a deep disabling wound inflicting an additional 75% of the damage dealt as a bleed over 10 turns, as well as causing the target to lose 9% of a turn (up to once per turn). | |
}} | }} |
Revision as of 20:51, 4 April 2017
Lacerating strikes | ||
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Game Version | 1.5.2 | |
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Category Type | Cunning | |
Category | Scoundrel | |
Requirements | Level (0,1,2,3,4) Cun (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your melee and ranged attacks have a 18% chance to inflict a deep disabling wound inflicting an additional 75% of the damage dealt as a bleed over 10 turns, as well as causing the target to lose 9% of a turn (up to once per turn). |