Difference between revisions of "Kinetic shield (talent)"
From Tales of Maj'Eyal
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(Missed cooldown) |
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|use_mode=Sustained | |use_mode=Sustained | ||
|cost=10 Psi | |cost=10 Psi | ||
| − | |cooldown= | + | |cooldown={{ctl|5|14|10|raw}} |
|use_speed=Instant | |use_speed=Instant | ||
|desc= | |desc= | ||
Revision as of 23:48, 6 August 2014
| Kinetic shield | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Psionic | |
| Category | Absorption | |
| Requirements | Level (0,1,2,3,4) Cunning (12,14,16,18,20) | |
| Use Mode | Sustained | |
| Cost | 10 Psi | |
| Range | Melee/Personal | |
| Cooldown | 14–10cTL:5,raw | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Surround yourself with a shield that will absorb 20–55%cTL:100% of any physical/acid/nature/temporal attack, up to a maximum of [20]100cTMD damage per attack.
Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - [40]50cTMD) points of damage absorbed, up to a maximum (2 + 0.3–1cTS) points each turn. At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage). The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower. | |
