Difference between revisions of "Pacification hex (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Fixed cost) |
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|require={{TalentReq/CorrsReq1}} | |require={{TalentReq/CorrsReq1}} | ||
|cooldown=20 | |cooldown=20 | ||
| − | |cost=30 | + | |cost=30 Vim |
|range=10 | |range=10 | ||
|desc= | |desc= | ||
Latest revision as of 12:36, 9 September 2014
| Pacification Hex | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Corruption | |
| Category | Hexes | |
| Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 30 Vim | |
| Range | 10 | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Hexes your target, dazing it and everything in a 2 radius ball around it for 3 turns, and giving a chance to daze affected targets again each turn for 20 turns.
The chance to daze is 0–36.8%cL:100% as [30]50cTSpD varies from 0–36.8. The chance will increase with your Spellpower. | |
