Difference between revisions of "Nature's equilibrium (talent)"

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(Updated talent)
(Updated to 1.7.4)
 
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{{Ability box
 
{{Ability box
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|game_version=1.7.4
 
|image=Nature_s equilibrium.png
 
|image=Nature_s equilibrium.png
 
|name=Nature's Equilibrium
 
|name=Nature's Equilibrium
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|cooldown=15
 
|cooldown=15
 
|range=1
 
|range=1
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|use_speed=Mind
 
|desc=
 
|desc=
 
You hit a foe with your mainhand psiblade doing {{ctwd|250|400%}} weapon damage, channeling all the damage done through your offhand psiblade with which you touch a friendly creature to heal it.
 
You hit a foe with your mainhand psiblade doing {{ctwd|250|400%}} weapon damage, channeling all the damage done through your offhand psiblade with which you touch a friendly creature to heal it.

Latest revision as of 00:58, 25 October 2021

Nature's Equilibrium
Nature s equilibrium.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mindstar Mastery
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode Activated
Cost 5 Equilibrium
Range Melee/Personal
Cooldown 15
Travel Speed Instantaneous
Use Speed Mind
Description You hit a foe with your mainhand psiblade doing 250–400%cTWD weapon damage, channeling all the damage done through your offhand psiblade with which you touch a friendly creature to heal it.

The maximum heal possible is (50 + [5]250cTMD). Equilibrium of the healed target will also decrease by 10% of the heal power.

Max heal will increase with your Mindpower.

If you have two mindstars equipped, then the maximum heal will become (50 + [5]250cTMD * (1 + (Sum of Mindstar Base Damages) / 50 ) ).