Difference between revisions of "Nature's equilibrium (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Updated to 1.7.4) |
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{{Ability box | {{Ability box | ||
+ | |game_version=1.7.4 | ||
|image=Nature_s equilibrium.png | |image=Nature_s equilibrium.png | ||
|name=Nature's Equilibrium | |name=Nature's Equilibrium | ||
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|cooldown=15 | |cooldown=15 | ||
|range=1 | |range=1 | ||
+ | |use_speed=Mind | ||
|desc= | |desc= | ||
You hit a foe with your mainhand psiblade doing {{ctwd|250|400%}} weapon damage, channeling all the damage done through your offhand psiblade with which you touch a friendly creature to heal it. | You hit a foe with your mainhand psiblade doing {{ctwd|250|400%}} weapon damage, channeling all the damage done through your offhand psiblade with which you touch a friendly creature to heal it. |
Latest revision as of 00:58, 25 October 2021
Nature's Equilibrium | ||
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Game Version | 1.7.4 | |
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Category Type | Wild-Gift | |
Category | Mindstar Mastery | |
Requirements | Level (12,13,14,15,16) Willpower (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 5 Equilibrium | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Mind | |
Description | You hit a foe with your mainhand psiblade doing 250–400%cTWD weapon damage, channeling all the damage done through your offhand psiblade with which you touch a friendly creature to heal it.
The maximum heal possible is (50 + [5]250cTMD). Equilibrium of the healed target will also decrease by 10% of the heal power. Max heal will increase with your Mindpower. If you have two mindstars equipped, then the maximum heal will become (50 + [5]250cTMD * (1 + (Sum of Mindstar Base Damages) / 50 ) ). |