Difference between revisions of "Lure (talent)"

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(Added list of triggerable traps)
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|image=Lure.png
 
|image=Lure.png
 
|name=Lure
 
|name=Lure
 +
|game_version=1.5.2
 
|category_type=[[Cunning (category type)|Cunning]]
 
|category_type=[[Cunning (category type)|Cunning]]
 
|category=[[Trapping (category)|Trapping]]
 
|category=[[Trapping (category)|Trapping]]
 
|require={{TalentReq/CunsReq2}}
 
|require={{TalentReq/CunsReq2}}
 
|use_mode=Activated
 
|use_mode=Activated
|range={{CTS|6|11}}
+
|range={{CTS|2|11}}
 
|cost=15 Stamina
 
|cost=15 Stamina
 
|cooldown=15
 
|cooldown=15
 +
|travel_speed: instantaneous
 +
|use_speed: Combat
 
|desc=
 
|desc=
Project a noisy lure for {{CTS|5|9||raw}} turns that attracts all creatures in a radius {{CTS|4|8||raw}} to it.
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Deploy a noisy lure that attracks all creatures within radius {{CTS|4|8||raw}} for {{CTS|5|9||raw}} turns. It has 20 life (based on your Cunning) and is very durable, with 11 armor and 66% resistance to non-physical damage.
  
At level 5, when the lure is destroyed, it will trigger the following traps in a radius of 2 around it:
+
At level 5, when the lure is destroyed, it will trigger some traps in a radius of 2 around it (check individual trap descriptions to see if they are triggered).
*{{t|Explosion Trap}}
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*{{t|Flash Bang Trap}}
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*{{t|Poison Gas Trap}}
+
  
 
Use of this talent will not break stealth.
 
Use of this talent will not break stealth.
 
}}
 
}}

Revision as of 06:23, 4 April 2017

Lure
Lure.png
Game Version 1.5.2
Category Type Cunning
Category Trapping
Requirements Level (4,5,6,7,8) Cun (20,22,24,26,28)
Use Mode Activated
Cost 15 Stamina
Range 2–11cTS
Cooldown 15
Travel Speed Instantaneous
Use Speed -
Description Deploy a noisy lure that attracks all creatures within radius 4–8cTS for 5–9cTS turns. It has 20 life (based on your Cunning) and is very durable, with 11 armor and 66% resistance to non-physical damage.

At level 5, when the lure is destroyed, it will trigger some traps in a radius of 2 around it (check individual trap descriptions to see if they are triggered).

Use of this talent will not break stealth.