Difference between revisions of "Duck and dodge (talent)"
From Tales of Maj'Eyal
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{{Ability box | {{Ability box | ||
| − | |image=Duck and | + | |image=Duck and dodge_2017.png |
|name=Duck and Dodge | |name=Duck and Dodge | ||
|category_type={{ct|Race}} | |category_type={{ct|Race}} | ||
Revision as of 22:42, 13 April 2017
| Duck and Dodge | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Race | |
| Category | Halfling | |
| Requirements | Level (8,9,10,11,12) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Your incredible luck kicks in at just the right moment to save your skin.
Whenever you take (15 - Raw Talent Level)% or more of your life from a single attack, you gain Evasion (50%) and (0.5 * Luck)% additional defense for the next 1.3–3.3cTS turns. The defense bonus will not stack from multiple activations of this talent. | |
